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When i'm coding i'll try to be on IRC: #craftinspace on irc.chatnet.org

Tuesday 20 March 2012

Progress report

This week was spent making some modifications to the main textures. Also, some rework was done on the hotbar.

There will be some further work done on the engine itself, which is likely to make the alpha a little later than expected.

Please remember that the v0.1 alpha is likely to be sparse on gameplay.

Don't expect more than simple block removal and placement, together with the ability to walk around on the first planet of the game.
Don't expect crafting.
Don't expect enemy types or combat.

There is code in place for some of these features already, but after initial testing, it has been disabled due to time constraints in demonstrating an upcoming v0.1 alpha.

The reason for such a sparse v0.1 alpha is to allow for that to be added in during the alpha stage, and refined during the beta stage.


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