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When i'm coding i'll try to be on IRC: #craftinspace on irc.chatnet.org

Friday 11 May 2012

Server and Multiplayer Support

This week I started the code for a dedicated server. The skeleton code is now in, and many clients can now connect to it.

The game itself has had some network code added also. It is possible to connect to the server, and listen for incoming data from the server.

I will now need to decide which parts of the game require the server, and which parts can be kept within the client.

At the end of this, in a very short time, will be multiplayer support as part of the game.

I'll keep posting information about this important feature as more parts are added into it.

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