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When i'm coding i'll try to be on IRC: #craftinspace on irc.chatnet.org

Thursday 19 April 2012

Trading System

Details on the trading system

Almost coded into the game. A few days more are needed. About 50% complete so far.

Each player now has credits. These credits are used to buy new items, or raw materials, or anything that can be purchased in game really. This is all virtual, no free-to-play here or in game items for real world money.

The space stations in the game have vendors. So, to buy and sell stuff, the player needs to first get access to a space station. Teleporting to one, the player can walk around to find a vendor for a specific raw material or item. You won't find a weapons vendor wanting to buy other item types.

Once a vendor is found, it can be accessed and a screen displays the items for sale. The player can either put items into the vendor, in return for credits, or buy items.

I don't want to spoil it now, on how the items on a vendor work.

For players would aren't so interested in pure combat or multiplayer modes, crafting and resource gathering and rare item collection is also possible in the game.

I'll post some screenshots and possibly a video once the code is finished early next week.

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